![]() I added quite a few lamps that weren't there in the original version, and I'm quite pleased with the result. For some reason most light entities did not decompile, so I ended up redoing a large portion of the lighting in the maps. ![]() ![]() Some areas were cut off, corridors were blocked using blast doors or crates or cliff walls. ![]() I also tried to keep the maps as untouched as possible, in order to keep the original feel as much as I could. Also, I have tried to keep the parts that I felt were iconic, and on some maps they are tiny (the snark-spewing pipe of snark pit) and sometimes they are quite large (the crate room of stalk yard). One reason is because I enjoy some maps more than others, the other is that the decompilation process was way cleaner on some maps than others, making it substantially easier to integrate large portions. Unfortunately, not all maps are represented equally. Because I like these maps, and also because I enjoy ridiculous puns. I chose Bounce and Crossfire as some kind of skeleton for the maps, and went on connecting the rest from there. After a LOT of hurdles (the decompilation process is neither smooth nor clean), I finally managed to put together ten of the eleven maps. So went and decompiled them all, and put my rusty mapping skills to work. I started a project a few weeks ago, some kind of challenge to mash all Half-Life Deathmatch maps together into some kind of (still playable) frankensteined monstrosity. SteamworksCollect the full set of trading cards, backgrounds, emoticons, and achievements! Featuring Steam Cloud, Steam Workshop, closed captions in multiple languages and full controller support.TL DR: This is a compilation of (almost) all the original HLDM maps into one. WorkshopCreate your own mods, models, and maps with the Black Mesa Source SDK, then share it with the community on the Steam Workshop. MultiplayerFrag your friends across 10 iconic maps from the Half-Life universe, including: The all-new soundtrack and voice acting create a more immersive experience than ever before.Wield an arsenal of military hardware, scientific prototypes, and the iconic crowbar through incredibly detailed environments.Face off against an army of classic enemies, updated with new features and engaging AI.Mind-Blowing graphics and effects, never before seen on the Source Engine.19 chapters of fighting through top-secret labs, running atop harsh desert landscapes, sneaking into abandoned railways, and leaping across dimensions.A completely reimagined and refined single player campaign, including all new and expanded Xen levels.When a routine experiment goes horribly wrong, you must fight your way through an interdimensional alien invasion, and a bloodthirsty military clean-up crew in order to save the science team. Single Player CampaignYou are Gordon Freeman, a theoretical physicist at the Black Mesa Research Facility. There has never been a better time to pick up the crowbar and play! About This Game Relive Half-Life Black Mesa is the fan-made reimagining of Valve Software’s Half-Life.īlack Mesa: Definitive EditionUpdate 1.5 brings together all the improvements to graphics and gameplay across 15 years of development to create the final version of Black Mesa.
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